alexb148 Posted March 31, 2021 Share Posted March 31, 2021 I am trying to use the stagger effect within a GSAP 3 timeline, as per the attached CodePen. However, if my stagger doesn't start immediately, then the elements I'm staggering don't immediately render their initial state - even if I set immediateRender to true. If i remove the "stagger" part of my animation then the immediate render works fine. What am I missing or doing wrong? Thanks See the Pen eYgBqWj by alexb148 (@alexb148) on CodePen Link to comment Share on other sites More sharing options...
akapowl Posted March 31, 2021 Share Posted March 31, 2021 @GreenSock This appears to be happening from 3.6.0 upwards - in 3.5.1 this seems to have worked as expected. See the Pen 2583f117182f36ff71979f600c13b2c6 by akapowl (@akapowl) on CodePen 2 Link to comment Share on other sites More sharing options...
alexb148 Posted March 31, 2021 Author Share Posted March 31, 2021 Yep, changing my CodePen or the project I'm working on to use 3.5.1 does indeed fix the issue. Is this a 3.6.x bug then? I shall stick with 3.5.1 for now, thanks. Link to comment Share on other sites More sharing options...
GreenSock Posted April 2, 2021 Share Posted April 2, 2021 On 3/31/2021 at 5:53 AM, alexb148 said: Is this a 3.6.x bug then? Seems that way, but I've been looking into it for several hours and don't have a solid answer yet. I'll let you know when I track it down. Link to comment Share on other sites More sharing options...
GreenSock Posted April 2, 2021 Share Posted April 2, 2021 All right, after about 7 hours I tracked down that pesky bug - it should be resolved in the next release which you can preview at https://assets.codepen.io/16327/gsap-latest-beta.min.js (it was in the GSAP core, not ScrollTrigger). It seems to work well in your demo, but please let me know if you notice any other issues. Thanks! 3 Link to comment Share on other sites More sharing options...
PointC Posted April 2, 2021 Share Posted April 2, 2021 2 minutes ago, GreenSock said: after about 7 hours I tracked down that pesky bug sheesh... that's one well hidden bug. I imagine this was hour 6? 1 Link to comment Share on other sites More sharing options...
alexb148 Posted April 7, 2021 Author Share Posted April 7, 2021 Haha damn, I almost feel bad for apparently finding something so obscure 😂 awesome work though, thanks! 1 Link to comment Share on other sites More sharing options...
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