Jump to content

Search In
  • More options...
Find results that contain...
Find results in...
Ahmed Khalil

How in the world did he do this?

Recommended Posts

Canvas, probably with WebGL. It could have been Three.JS, Babylon or even hand-coded without a library.

  • Like 1
Link to comment
Share on other sites

@ZachSaucier Thanks so much, actually my team is looking to dig deeper in this area, essentially what we are building is a `cool new shopping experience` we come from long experience in ecommerce and want to blend that with webGL and GSAP. Is there other areas you recommend us to explore beside Curtain JS? 


Thanks so much


Link to comment
Share on other sites

You can do the same sort of thing with any tools that render WebGL (Pixi, Three, OGL, etc.). I used curtains because it's relatively lightweight for doing some image effects and handles the syncing with other DOM elements for you but keeps you from having to write that yourself.


The main thing that you'll have to spend time learning is how to write fragment and vertex shaders.

  • Like 1
Link to comment
Share on other sites

Have a look a codrops.com. There you can find many examples like the one you posted.  It's an extremely helpful website with good code examples and explanations.


  • Like 1
Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Recently Browsing   0 members

    • No registered users viewing this page.