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Javascript conflict transition vs offcanvas transition

bramroos test
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Go to solution Solved by mikel,

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Hi all, 

 

I'm working on my new website and I'm very new to GSAP, so I 'borrowed' a very nice letter animation: codepen.io/lucasvallenet/pen/rGpmXN

In the JS the ease trows up a conflict with my offcanvas handled by Foundation.

 

Is there another way I can handle the transition in the code below so I can avoid the conflict? Any other ideas?

On a side note,  all works fine on my local server. On production the two just don't work together.

 

Any help is much appreciated.

 

 

const tl = gsap.timeline({ 
onComplete: () => tl.restart()
});

const $logo = document.getElementById('logo')
const duration = .6
const ease = 'expo.out'

tl
.to($logo, { morphSVG: "#f", duration, ease }, '+=2')

.to($logo, { morphSVG: "#u", duration, ease })
.to($logo, { morphSVG: "#l", duration, ease })
.to($logo, { morphSVG: "#lr", duration, ease })

.to($logo, { morphSVG: "#s", duration, ease })
.to($logo, { morphSVG: "#t", duration, ease })
.to($logo, { morphSVG: "#o", duration, ease })
.to($logo, { morphSVG: "#r", duration, ease })
.to($logo, { morphSVG: "#y", duration, ease })

.to($logo, { morphSVG: "#logo", duration, ease })

 

See the Pen rGpmXN by lucasvallenet (@lucasvallenet) on CodePen

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  • Solution

Hey @bramroos,

 

Welcome to the GreenSock Forum.

 

You could use repeat-1 and defaults

 

Anything in the defaults object of a timeline gets inherited by its child animations when they get created, so if you find yourself setting the same ease or duration (or any value) over and over again, this can help make your code more concise.

 

See the Pen rNLypdY?editors=1010 by mikeK (@mikeK) on CodePen

 

Happy morphing ...

Mikel

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