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LiquidArea Percentage width

bebber test
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I'm givin a try to LiquidArea, and i have a question...

do you think that is possible to create a layout using percentage width instead of px?

 

(i'm using baseUI, another layout library that offer something similar...)

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Sure, you can simply create your own PinPoint anywhere on the stage and use it to pin the top left or bottom right corner of your LiquidArea. For example, let's say you want your LiquidArea to fill 30% of the screen's width. If your original swf was built at 1000x600, you could do this:

 

var ls:LiquidStage = new LiquidStage(this.stage, 1000, 600)
var area:LiquidArea = new LiquidArea(this, 0, 0, 300, 600);
var customPin:PinPoint = new PinPoint(300, 0, this.stage);
area.pinCorners(ls.TOP_LEFT, customPin);

 

Since the PinPoint is positioned at 300 pixels (30% of the width) on the stage, it will always stay at that relative position when the stage is stretched. So if the stage is stretched to 2000 pixels (200%), that PinPoint's x coordinate will be 600. Since the LiquidArea's right corner is pinned with that pin, it'll always stay at 30% of the width of the screen.

 

Make sense?

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