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Multiple text boxes in mc tween with different speed

eerdepeer test
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Really weird,

I created an mc with multiple mc's in it that contain multiple textboxes. The textboxes must tween from outside of the page to the center of it. To do this I added this:

 

TweenLite.to(bodytext.nl2, showTextTime, {x:0, ease:Cubic.easeInOut, overwrite:0});

 

The weird thing is that the textboxes (which are also converted to mc's) inside bodytext.nl2 tween with a different speed. They end at x:0, so that's okay. Is this an ease problem :?:

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The only things that could cause them to appear as though they're tweening at a different speed are:

 

1) If they're traveling different distances over the same amount of time. In other words, if they're all going to 0 but they start at various different positions, they'd obviously travel at different velocities to reach 0 in the allocated time.

 

2) If one of the ancestor DisplayObjectContainers is scaled, thus causing the distance traveled to appear larger or smaller

 

3) If the tweens are started at different times

 

4) If the durations of the tweens is different.

 

5) If the tweens use different eases.

 

I'm 99.999% sure this has nothing to do with a problem in TweenLite/Max, but if you're still running into trouble, please post an example FLA that demonstrates the issue so that we can take a peek.

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I've tripled the text of the movieclip. If I click the button to start the tween, I can see that the header starts a little bit earlier than the bodytext. This effect is much bigger on the final (beta) site. I guess it's a bug in Flash or a lack of processor power :(

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