Jump to content
Search Community

sound append

chefkeifer test
Moderator Tag

Recommended Posts

I am very new to this part but my clients wants this to happen...

 

i have the following code.

var bullets:TimelineMax = new TimelineMax();
bullets.append(TweenMax.to(bullet1, .25, {alpha:1}));
bullets.append(TweenMax.to(bullet2, .25, {alpha:1}));
bullets.append(TweenMax.to(bullet3, .25, {alpha:1}));
bullets.append(TweenMax.to(bullet4, .25, {alpha:1}));

 

what i need is when that bullet come in..i need a sound to happen at the same time. for each bullet...like boom boom boom boom.

never used sound and cannot find anywhere how to add this using tweenmax

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...