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nardove

How to stagger and array of objects?

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I'm working on animating a grid of threejs boxes and I would like to implement the grid option available in the stagger object of the timeline, but when doing so I get an error:

Quote

a[(tonumeric wrapAt)].getBoundingClientRect is not a function

 

The example code only shows how to use the stagger options applied to DOM elements so I wonder if I'll need to create my own objects with properties that the grid optins will understand, which I can easly do, but I dont know what it is required. Hope that makes sense.

 

Here is my setup:

- There is an array of threejs Meshes layout in a grid

- I want to create a timeline to animate all elements in the grid using the stagger grid options like:

stagger: {
  amount: 1.5,
  grid: "auto",
  from: "center"
}

- But I'm getting the error quoted above

 

Any help will be much appreciated.

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"auto" only works for elements. Use an array with the number of rows and cols in the grid.

grid: [rows, cols]

 

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To be more explicit, it only works for DOM elements. 

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@OSUblake,

 

Thank you, when tweening threejs onbjects we have to select the object and the property to tween like mesh.rotation then tween the x, y, or z values

how can I stagger a collection of threejs elements to they animate like the stagger example using a DOM element?

 

Also where can I find the stagger object properties documentation?

 

Cheers

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Sure, have a look at my codesandbox

 

At the end of the createGrid() method you will find the timeline object I'm trying to create, but the animation goes one at a time

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