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wolfgangGrimmer

How to stop a current running element based on a condition in a stagger?

Warning: Please note

This thread was started before GSAP 3 was released. Some information, especially the syntax, may be out of date for GSAP 3. Please see the GSAP 3 migration guide and release notes for more information about how to update the code to GSAP 3's syntax. 

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I'm playing around with this amazing library. What I'm currently doing is to stagger animate a list of words.

How do i stop the animation of a particular elem in the list while they're being animated one by one by TweenMax stagger method

Requirement:

  • If a condition  is met, i want to stop a particular element in the stagger.

See the Pen MWgjYJY?editors=1100 by chan-dev (@chan-dev) on CodePen

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46 minutes ago, wolfgangGrimmer said:

If a condition  is met, i want to stop a particular element in the stagger.

 

What's the condition, and how often is it being checked?

 

How would you stop an animation outside of a stagger? Same process. This returns an array of the animations in the stagger.

 

var tweens = TweenMax.staggerTo(wordsElem, 10, {
    top: '100%'
    // yPercent: 100 
}, 2);

// this will kill the second animation
tweens[1].kill();

 

 

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Based on the codepen, what i'm planning to do is sort of a typing game where the user types and any word that matches the input will be removed from DOM or when any word has reached the end of the container, then stop the stagger animation altogether.

So the checking of condition would probably be invoked on every keypress.

 

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17 minutes ago, wolfgangGrimmer said:

Based on the codepen, what i'm planning to do is sort of a typing game where the user types and any word that matches the input will be removed from DOM or when any word has reached the end of the container, then stop the stagger animation altogether.

 

I see. I actually made a game like that many years ago, although I didn't use GSAP.

 

I would recommend checking out the docs for TweenMax.

https://greensock.com/docs/TweenMax

 

Here are some methods that you might find useful for this:

TweenMax.getTweensOf()

TweenMax.isTweening()

TweenMax.killTweensOf()

 

 

 

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Thanks, i'll play around with the methods and see what i can come up with.
Would you mind if you can provide any pseudo code or snippet that will show how to implement those methods, so i can somewhat get an idea on how they'll be used?

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The docs should provide that sort of information. Is there something in particular that you're not understanding after reading the docs?

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I haven't read the docs thoroughly yet. Some sort of snippet would point me to the right direction right away. But i think i'll just experiment first and then come back if i have any queries.

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