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Exhumator

Randomly moving object

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This thread was started before GSAP 3 was released. Some information, especially the syntax, may be out of date for GSAP 3. Please see the GSAP 3 migration guide and release notes for more information about how to update the code to GSAP 3's syntax. 

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Hello, I am trying to make object that randomly changes position forever, but now it changes position only once. I have tried to use "modifiers" but it didn't work either - it just ignored duration and animated the object instantly (position was changed in less than 20ms). Any ideas?

See the Pen eXvXjj?editors=1010 by MannySVK (@MannySVK) on CodePen

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Hi @Exhumator,

 

Take a look at this example.
Maybe it will help you.

 

See the Pen gjYeQw by mikeK (@mikeK) on CodePen

 

Happy tweening ...

Mikel

 

 

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@Exhumator

 

Modifiers looks at the vars property values on every tick and updates them based on the conditions you set. That would make the box jump all over the place at every frame! 

 

What you want is to update the tween with new values after the current tween is done. Have a look here.

 

See the Pen drvrxo by sgorneau (@sgorneau) on CodePen

 

EDIT: I still had .invalidate().play(0)  ?‍♂️ ... was working around a few things and didn't mean to leave that in!! .invalidate() is enough :)

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