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Animating width in Animate CC

Matt Severin test
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Warning: Please note

This thread was started before GSAP 3 was released. Some information, especially the syntax, may be out of date for GSAP 3. Please see the GSAP 3 migration guide and release notes for more information about how to update the code to GSAP 3's syntax. 

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I'm not familiar with Animate CC, but I can take a pretty good guess. Some objects might not have a width or height property that you can change. For example, you can't change the actual dimensions of an image. To change its size, you would have to transform it i.e. scale it.

 

If you know the initial dimensions of the object, then it's very easy to calculate.

 

scaleX = desiredWidth / initialWidth;
scaleY = desiredHeight / initialHeight;

 

 

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1 hour ago, Matthew Severin said:

Yeah I realize I could do this but it seems like a lot for something that should be easy. Also in my case, it's a vector rectangle.

 

I see. That does sound simple... but then I looked at the docs. It's rather confusing. You have to animate the graphics command that drew the rectangle.

 

See the Pen WPEGPr by osublake (@osublake) on CodePen

 

 

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