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[resolved]remove flash 3d blur after rotating around x axis?

mgason test
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Hi,

when you rotate something around an axis using the new 3d in player 10 it applies a blur to the mc automatically.

I have a mc which I tween like this

TweenMax.from(questMark_mc, 1, {autoAlpha:0, rotationX:-180, ease:Sine.easeOut});

 

When the mc finishes tweening it looks awful, this I realize is not a fault of TweenMax.

Is there any smart way around this?

See it here http://gasolicious.com/flashstuff/blurProblem.html

 

the basic example FLA is attached

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