I have the following situation: a phaser gameworld (many tweens) where i use gsap (2.0 es6). And a surrounding page with some small interactive elements (also using gsap, but not so many tweens/timelines, about 10-15). I would like to be able to pause everything in the game and keep the animation in the page active.
Is it possible to create 2 different gsap (global) instances? So I can pause just the game instance.
That seems the cleanest approach.
Other approaches i