Share Posted February 19, 2018 Hi everybody, for now, I'm using the requestAnimationFrame function. Is this way the most optimized way ? It looks like this way use a lot of the browser ressources. Thank you var currentMousePos = { x: 0, y: 0 }, mousePos = { x : 0}, myvar; document.addEventListener("mousemove", function(event){ currentMousePos.x = event.pageX; currentMousePos.y = event.pageY; }); function raf() { my_raf = requestAnimationFrame(raf); mouse.x = myvar; TweenMax.to(mousePos, 0.3, { x: currentMousePos.x, onUpdate: function () { myvar = mousePos.x; }, ease: Linear.easeNone }); } Link to post Share on other sites
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