Simplify a lot of similar movement...

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.to(root.Bokeh5, 3.70, {x:-300, ease:Sine.easeInOut, overwrite: false}, "one+=0.9")
.to(root.Bokeh4, 4.80, {x:-270, ease:Sine.easeInOut, overwrite: false}, "one+=0.7")
.to(root.Bokeh3, 6.70, {x:-290, ease:Sine.easeInOut, overwrite: false}, "one+=0.8")
.to(root.Bokeh2, 5.50, {x:-330, ease:Sine.easeInOut, overwrite: false}, "one+=0.9")
.to(root.Bokeh1, 5.20, {x:-290, ease:Sine.easeInOut, overwrite: false}, "one+=0.5")


This is some of my code in Animate.


I'm not sure whether there is a better way to do this, where I have five MCs that I want to pan across a screen at more or less the same time and speed, but not exactly. I know I could have done a Stagger but then the movement and times would have been identical and movement uniform.


Is it possible to do a stagger type thing that's a little less uniform?


Thanks in advance. 

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5 ain’t that many :)


Your code isn’t really decrementing or incrementing in a predictable fashion. I mean you could change defaultEase and defaultOverwrite so you don’t have to write that again OR you can use a variable for that. 


You could use an array for the values and then a loop but that’s total overkill and a loop is going to be slower than just doing the 5 lines. I think what you’re doing is just fine TBH.


You could also go random but looks like these are precise values you’re animating visually, not totally random.

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Thanks, that's kinda of what I was thinking, I don't want to overkill code for the sake of it (as I'm too dumb for that! :-) ) and replace 5 lines of code with some 15 line function.



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