Hi @DavidRizzo   To randomize an animation, you can make a function to generate an animation with random values. When the animation completes, call that function again. Rinse and repeat.   I wasn't sure about the exact behavior you wanted, but check this out. The timeline automatically removes animations after they are done playing. When there are no more animations on the timeline, it will call the twinkleStars function again.   See the Pen rzZmYR?edit
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