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Help with seek() inside timeline with repeat

rgfx test
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Warning: Please note

This thread was started before GSAP 3 was released. Some information, especially the syntax, may be out of date for GSAP 3. Please see the GSAP 3 migration guide and release notes for more information about how to update the code to GSAP 3's syntax. 

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When working within a long timeline, I would like to temporary control where the animation starts for testing. It seems seek or play only works the first time around and not on repeat.  

 

Whats the best method to achieve this?

 

Thank you.

See the Pen eWoNqr by rgfx (@rgfx) on CodePen

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