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this.hitTest in onDragEnd but for final position

phoenixrip test
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Go to solution Solved by OSUblake,

Warning: Please note

This thread was started before GSAP 3 was released. Some information, especially the syntax, may be out of date for GSAP 3. Please see the GSAP 3 migration guide and release notes for more information about how to update the code to GSAP 3's syntax. 

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Is there a smart way of performing a hitTest when then drag part of a throw finishes (onDragEnd), but hit testing what will be the final position of the element once the throwprops tween has finished? I know I can access the end x and end y in onDragEnd but don't know how I would go about using the this.hittest with that :)

 

Thanks in advance

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That is super smart! :) Thanks!

 

For anyone coming here looking for the same solution, it should maybe be noted that the code Blake very helpfully posted will cause any onThrowEnd function you have to be called at the same time as onDragEnd as it sets the throw tween progress to 1 (ie finished so fire the onThrowEnd) and then back again.

 

I got round this by using 0.99 progress to do the hitTest, almost exactly the same as the final position, but without accidentally triggering my onThrowEnd before the throw has really begun :)

onDragEnd: function(){
	var hit = false
	if (this.tween) {
	this.tween.progress(0.99)
	hit = this.hitTest(centerpoint, '5%')
	this.tween.progress(0)
}
},
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