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Morph points are going in the wrong direction

ryanroehl@gmail.com test
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Go to solution Solved by PointC,

Warning: Please note

This thread was started before GSAP 3 was released. Some information, especially the syntax, may be out of date for GSAP 3. Please see the GSAP 3 migration guide and release notes for more information about how to update the code to GSAP 3's syntax. 

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I am using the morph function to tween from 4 SVG paths to 4 other SVG paths to mimic a vault door shutting.

 

All the paths are morphing in the right way, except for one path. The #doorfront to #doorfront2 paths are morphing in the wrong direction. Can anyone give me a hand?

 

Thanks!

 

 

bonus help points :P

 

I need to have the mouse off to open the door back up. I can figure this one out though..... if someone could just help me with the door morphing issue that would be great!

 

 

Thanks!!!

See the Pen qREbPo by ryanroehl (@ryanroehl) on CodePen

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  • Solution

HI ryanroehl@gmail.com :)

 

Welcome to the GreenSock forums.

 

I think you may need to reverse the points of your path to get the desired behavior. If you used AI, it's a pretty simple matter. I posted about it here:

 

https://greensock.com/forums/topic/13681-svg-gotchas/?p=57409

 

For a reverse on hover out, you can move the timeline out of your hover() function and play/reverse on hover over/out. Like this:

var tl = new TimelineLite({paused:true, reversed:true});

tl.to($('#circlesmall'), 1, {morphSVG:"#circlesmall2"})
tl.to($('#circlebig'), 1, {morphSVG:"#circlebig2"}, "-=1")
tl.to($('#doorside'), 1, {morphSVG:"#doorside2"}, "-=1")
tl.to($('#doorfront'), 1, {morphSVG:"#doorfront2"}, "-=1");

$('#background').hover(
        function() {tl.play();},
        function() {tl.reverse();}
)
 
Hopefully that helps.
 
Happy tweening.
:)
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Thanks for your help PointC!

 

changing the order of the points does indeed work. And that code for reversing the timeline is perfect as well. 

 

I was able to change the direction of the points for a different icon that I was working on, and that did indeed fix the problem. But when I bring the door into illustrator it wont let me reverse the path after making it into a compound path...

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