Share Posted November 5, 2009 how can i cancel an existing delayed tween when i create another tween that tweens the same object´s propoerty? for example, i have: private function showPopUp():void { var inpopup:TweenLite = new TweenLite(popup, 0.25, {alpha: 1, ease: Linear.easeIn, onComplete:function() { var outpopup:TweenLite = new TweenLite(popup, 0.25, {alpha: 0, delay: 3.5, ease: Linear.easeIn}); } }); } that function is called in different situations, to show a popup with some text. i´ll try to say it simple : let´s say the popup mc pops in and before it pops out, i tell him to pop in again, let´s say, after 3 seconds. then the popup mc pops out within 0.5 seconds, instead of 3.5. shouldn´t it overwrite "itself" ? i get confused. its "overwrite" property defaults to true, right? i´ve tried already in different manners, for example, by only creating a new tween instead of declaring it into a variable. obs: it works well in my computer but not in the server !!! help! Link to comment Share on other sites More sharing options...
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