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Scale Three JS object with Tweenmax

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I would like to tween the scale of an array of Three JS objects.

I am able to do this on requestAnimationFrame, but I would like to use Tweenmax:


for ( var i = 0; i < meshes.length; i ++ ) {


meshes.scale.x = meshes.scale.y = meshes.scale.z = boost;




Any idea how to?




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It will be like this...

for (var i = 0; i < meshes.length; i++) {
  TweenLite.to(meshes[i].scale, 1, { x: boost, y: boost, z: boost });

Can you make a demo? I'm not familiar with the API, but there are ways to simplify that without a plugin. 


Here's a post I made about doing that with an another library, and it will work the same way.


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