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Jeff Pang

How to pause timeline in between animation

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Go to solution Solved by PointC,

Warning: Please note

This thread was started before GSAP 3 was released. Some information, especially the syntax, may be out of date for GSAP 3. Please see the GSAP 3 migration guide and release notes for more information about how to update the code to GSAP 3's syntax. 

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I am unable to figure out how to immediately pause,stop or reset a timeline when the it is a playing. I have tried several variations which does not seem to work.

- tl.pause()
- tl.pause(0,false)
- tl.pause(0,true)
- tl.seek(0)
- tl.seek(0,false)
- tl.seek(0,true)
- tl.kill()
- tl.invalidate().pause()

See the Pen ORexex by jeffpang (@jeffpang) on CodePen

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  • Solution

Hi Jeff Pang :)


Welcome to the GreenSock forums.


Your pause() isn't working because you're not playing the tl timeline. When you use the tweenFromTo() method, you're creating a new tween that scrubs the timeline. You have a couple options to get the correct behavior. Since you're playing the timeline from start to finish anyway, the easiest would be to change line 13 in your pen to simply play() the tl timeline:

//switch this:

//to this:

If you want to use the tweenFromTo() method so you can play from label to label, you'll need to create a reference to the new tween so you can control it. In your start button function you can create a reference to the new tween like this:

yourReference = tl.tweenFromTo("start","end");

Then change your pause button function to this:


Here's a fork of your pen with the second option:


See the Pen 738a5b1a5ab18f00238350de686ff925 by PointC (@PointC) on CodePen


More reading about the tweenFromTo() method.




Hopefully that helps and makes sense.


Happy tweening.


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