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Three.js object draggable

Go to solution Solved by OSUblake,

Warning: Please note

This thread was started before GSAP 3 was released. Some information, especially the syntax, may be out of date for GSAP 3. Please see the GSAP 3 migration guide and release notes for more information about how to update the code to GSAP 3's syntax. 

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A few weeks ago I started with GSAP and now I also learned some basic skills in Three.js

I have made a object and I am able to rotate it with GSAP, but I would like to make it draggable with the mouse. Can anyone help me making this happen?

When I create a drag for the mesh ( the object). The object dissapears. 

This is my Codepen:

Any help is appreciated.


See the Pen YGvjNA by xleooow (@xleooow) on CodePen

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  • Solution

Draggable is only for DOM elements, but you can create a dummy element to use as the target, and then update those changes to your mesh.


The coordinate space doesn't seem to match up that well, so I'm scaling the values down. And the x and y axes seem crossed, so I'm setting them opposite, dragY => meshX, dragX => meshY.

See the Pen kkAGpv?editors=0010 by osublake (@osublake) on CodePen



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I thought already something like that, but I wasn't able to find out precisely how I had to do that.
But this is exactly what I wanted. Thank you!!!

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