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kaidean

Getting current rotation of object

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Warning: Please note

This thread was started before GSAP 3 was released. Some information, especially the syntax, may be out of date for GSAP 3. Please see the GSAP 3 migration guide and release notes for more information about how to update the code to GSAP 3's syntax. 

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Hello all, I am new around these parts and I am having a slight issue...

 

Is there a way for me to get the current rotation of an object? I am making a spinning wheel activity, I want the wheel to spin at least twice before settling in its final position, for the first spin this works fine but after that it just rotates round to the next stop rather than going round twice first.

 

Currently the code I am using is:

 

rotation:(degArray[a] + minSpin) + "_cw"

 

"degArray" is where the randomised values are stored and "minSpin" is a variable set earlier (currently set to 720).  What I feel I should be able to do is something like this:

 

rotation:(currentRotation + degArray[a] + minSpin) + "_cw"

 

I am using this in JS within Adobe Edge Animate.

 

Thanks in advance

 

Kai

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Hi kaidean  :)

 

you can get current roation value by this : element._gsTransform.rotation

 

for example :

TweenLite.set("#Stage_Ellipse",{rotation:270});

console.log( document.getElementById("Stage_Ellipse")._gsTransform.rotation );
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  • Solution

 

Hi kaidean  :)

 

you can get current roation value by this : element._gsTransform.rotation

 

for example :

TweenLite.set("#Stage_Ellipse",{rotation:270});

console.log( document.getElementById("Stage_Ellipse")._gsTransform.rotation );

 

Perfect, thanks a lot!

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