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rotating one object around center and keeping the child object position fixed

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Go to solution Solved by PointC,

Warning: Please note

This thread was started before GSAP 3 was released. Some information, especially the syntax, may be out of date for GSAP 3. Please see the GSAP 3 migration guide and release notes for more information about how to update the code to GSAP 3's syntax. 

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so i am building a bike animation, and i want to rotate the pedal assembly while keeping the pedal itself perpendicular to the ground.



i am failing on that last bit.


current version of the code here 

See the Pen mJgNbb by brountreeRS (@brountreeRS) on CodePen

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Hey there pixelarchitect  :-) ,


Like this? 

See the Pen KpLzpG by PointC (@PointC) on CodePen


I just added a group around the part you wanted to stay perpendicular and rotated it the opposite direction.

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