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Hittest with 3dtransformed elements

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This thread was started before GSAP 3 was released. Some information, especially the syntax, may be out of date for GSAP 3. Please see the GSAP 3 migration guide and release notes for more information about how to update the code to GSAP 3's syntax. 

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I'm working on a project where i have some elements that are transformed (rotated) in 3d space. Now when I perform a hittest with an element that's not transformed it seems the hittest calculates the "Hitting" based on the non-rotated elements. This has the effect that while i'm visually not hitting, hittest still returns true.


Is there a way around this? 




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Hi frannyglass79 :)


Nope , actually the Draggable hittest calculates based on the transformed elements , but there's a Point ; Since hittest get elements .getBoundingClientRect() , after Rotation/Scale/Skew everything will change and this is natural behavior .


pls check this out , and check the console too :


See the Pen zxeoLG by MAW (@MAW) on CodePen

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Hi Diaco.AW

thanks for the reply. I guess i'll have to put smaller empty elements above my actual elements to make this feel "right".




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