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Found 1 result

  1. Particle Effect Refactoring

    Hi guys! I have been browsing through your banner inspirations: and found this really nice particle animation created by user Oliver15Years: I am refactoring it to create a steam animation but can't figure out how to kill the particle engine ("spawnSteam") in my timeline. I would like to ensure that the generator is being killed in my playEnd function. I tried adding spawnSteam.kill(); // but it didn't work.. Thanks so much everyone!