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Found 3 results

  1. hi, i have issue with promise, is there any way to resolve `await Promise.all([ tl1 ])` when we overwrite a instance properties ? Some of my promise wait for animations but never resolve because they get crush somewhere in another child actions. ```ts gsap.defaults({ overwrite: 'auto', onInterrupt:function() { this.progress( 1 ); // force progress 100%, kill la promise pour les async await. } }); // test gsap promise all setTimeout( async () => { console.log( '💚' ); const obj = { x:0 }; const tl1 = gsap.timeline().to( obj, { x:8 }); const tl2 = gsap.timeline().to( obj, { x:5 }); // comment me for resolve Promise.all setTimeout( async () => { await tl1; console.log( '💚1' ); await Promise.all([ tl1 ]); console.log( '💚2' ); // never fired if tl2 executed }, 10 ); }, 1000 ); ``` is a `onInterrupt` bug ? or maybe we have another global cb for handle those case ? thanks
  2. What best way to make complexe text callBack (story) inside a time line ? currently this not work fine ! plz see : function txt0() { line:6 https://codepen.io/djmisterjon/pen/BaarKLL if you look console, it should show 0,1,2 ! but it seem buggy here. Are you able to show some versions on how to use that kind of stuff correctly ? I need a clean way because it a very complex system events managers.
  3. Hopefully I can explain this without writing up a Codepen since Backbone takes a minute to get going, if this is unclear Ill gladly set it up tho. I want to chain a timeline animation into another function, WITHOUT referencing my view in the "onComplete" of the timeline. My idea is to do this with the new Promise object in JS, but I have no idea how to do this. Here is what I got so far // some random BB function var ping = function(){ console.log('promise finished') }; // define our timeline var t = new TimelineLite({ paused: true, onComplete: function(){ // what do I return here to be able to chain a promise } }); // run the chain t.play().then(function(res){ ping() }); Obviously this doesn't work since .play() doesn't return anything, but I'm hoping there is a way to combo a .then() from the onComplete param of the timeline. Thanks in advance and happy to be posting on the forum for the first time. p.s. I know I can technically pass the view itself into the timeline and trigger a function from onComplete or an event, but I'm (1) trying to keep BB and GS decoupled, and (2) curious if my question has an answer regardless if it's the better solution.
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