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Found 11 results

  1. Hi, I am new to GSAP. Hence I need to know how to integrate GSAP to PIXI.Container. Basically, I need to move the container out of focus by -GAME_WIDTH Like, TweenMax.to(container.position, 1, {x:-GAME_WIDTH}); Thank you.
  2. Hi everyone, I was wondering if there was a quick way to do this without messing with paths and such. Based on the image below, I'm using TimelineMax to animate the "trending" lines to move individually left to right (eg; x:"-=140px") but along an angle of 17deg. I'm not adept at using Codepen but here's a sample of my code to move one line: TweenMax.set(trendingL, {rotation:'343deg'}); var tl01 = new TimelineMax({delay:2}); tl01.from(trendingL, 1, {x:"-=140px", ease:Back.easeOut}); Of course, this just moves it from left to right along at 0 deg. Eventually, some of the lines will move separately to reveal other type. Suggestions?
  3. timdt

    Moving background

    Hey guys, i was wondering if there was a way to animate a background so that it is slowly moving or could add some different kind of effects. Thank you!
  4. Hi Everyone! I'm new here at GSAP and I'm trying to create an interactive infographic. (final goal) For now, I want to move the right image when the mouse hovers over it. When the mouse doesn't hover over it, the image should go back to the starting position. It's a quite easy movement but for one reason the code doesn't work. Can anyone tell me what I'm doing wrong? Thanks in advance
  5. I'm trying to use greensock for an animation I have to rotate a number of objects around the mouse. Anybody has any idea on how to use this code and be able to rotate multiple objects around the mouse by just one class?
  6. pati

    Animated waves effect

    Hi, I would like to animate two lines as they move as waves. I want something like this, but with the two lines and moving slowly, like the sea. http://codepen.io/winkerVSbecks/pen/EVJGVj Does anyone know how to do this? Thank you
  7. Simple question with perhaps a complicated answer. Is it possible to animate multiple objects towards a central point in GSAP? Rather than adding positioning tweens to each individual object? For example I have a scene with objects around the canvas, I'd like them to slide onto the canvas towards the middle of the canvas.
  8. Hi Many thanks to the moderators for their help with GSAP I need to be able to make moving animations blink or pulse. I have been able to do this using several tweens that move, blink and then restart, move and blink etc but this is choppy and not very elegant. I am sure there is a simpler way to do this but I don't know what it is. I wondered if there was a solution with the onRepeat function? I have created a codepen where I have a block moving and blinking over the complete duration of its path but I want to be able to control it's opacity in more detail. http://codepen.io/anon/pen/RGgJrA For example, it moves for a second or to a certain point and then it's opacity becomes zero, and then then returns to 1 and then seamlessly carries on its path for another second where it blinks again. Is it possible to do this with a single expression on one tween or do you have to chain animations together to make it work. One other question I have is about compatibility. I have tested GSAP on Chrome, Firefox, IE, Opera, iOS and Chrome on Android. It works fine on all that. I was wondering if it's compatible with other Android browsers? Many thanks for your help. I think GSAP is great. Pebble
  9. hi, I am new to greensock js but it just seems to be awesome. I just got started tonight as I had to find a way to smoothen a javascript animation in one of our other projects. GreenSock animation it seems does not cause other animations to stutter/stop/jerk. But I quickly need this small help I have to move (100px?) an html element from point a to point b, and then fade it out. I have to keep repeating this sequence. A normal move should suffice but if I can add some easing or something then it will be great. Let me explain the scenario: I have an arrow that actually represents a moving vehicle. I just need to animate this arrow (make it appear as if it is moving from point a to point b, and then fade it out. Then repeat the sequence again. I just coded something like var logo = document.getElementById("id_1_2_c"); TweenMax.to(logo, 1, {left:"100px", repeat:-1}); But I need it to move right, and fade out once it reaches the end. Then it will have to appear and start moving from left to right again, and then fade. This sequence should go on infinitely. If I can add any easing to make it look nicer, that will be awesome Thanks a ton, If anyone can suggest how I can achieve this, it will be wonderful. Harish
  10. Hello, Is someone tried to extend "Draggable" to make it possible to use the multi-touch and so with two fingers simultaneously rotate, scale and move an object ? This is a general question but I did not really find an answer on the forum. Before leaving for prototyping I'm not sure this is possible. Is someone has any feedback on this point ?
  11. Hello i have a question, is possible add new tweens to a TimelineMax and reorder another on the fly (dynamically). Example: timeLine = new TimelineMax(); timeLine.add( TweenMax.to(".box1", 1, {left:100}) ).addLabel("box1"); timeLine.add( TweenMax.to(".box2", 1, {left:100}) ).addLabel("box2"); After in need add a new TweenMax after box1 but i need that box2 run after the box3 tween = TweenMax.to(".box3", 1, {left:100}); timeLine.add(tween, "box1"); timeLine.play(); RESULT: Currently the box2 and the box3 run at the same time. Another test, was get 'box2' tween and use UpdateTo() to add delay:1 but UpdateTo dont work with delays. Some idea?