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Found 2 results

  1. Hi! - I would like to start a timeline on mouseenter, that will run infinite until mouseleave. - During the timeline I don't want it to morph with the initial circle (shape1) - On mouseleave I would like it to return to initial circle(shape1) smoothly. 1. Right now my mouseleave function returns Uncaught TypeError: tl.paus is not a function 2. The progress[0] makes it hacky. Can someone point me in the right direction in how to structure it?
  2. Hi there, I'm running into some challenges in using the hover with morphSVG plugin. What I'm trying to do is to have an object morph from shape to shape on the basis of what menu item is currently hovered over. I'm sure I'm overlooking something basic. Thank you in advance for your help. Thanks!
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