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Found 447 results

  1. Hi all. Please, help me. Why does circle clip path on image working wrong in my pen in firefox browser? My animation begin from circle(0% at 0% 50%) to circle(150% at 0% 50%), but in firefox it has value clip-path: inset(150px at 0% 50%). Why it happened? Thank you for answers
  2. matt.schuh

    Draggable - Multi-touch support

    I was looking to see if there's a way to support a multi-finger drag when I came across a year old forum post (http://greensock.com/forums/topic/11897-multi-finger-swipe-on-draggable/). Instead of bringing it back I thought it better to post a new one. Essentially, I need the ability for any number of fingers to be detected the same by draggable. I am using draggable in a touchscreen kiosk to scroll a div within a bounding container. There isn't any pinch zoom or other multi touch gestures that it would interfere with. Users don't understand that the kiosks only work with a one finger drag at the moment, so the client wants to add multi-touch compatibility to dragging. I know of hammer however everything is already written using draggable (I'm already using Hammer for swiping on different elements in a different manner), and I really like the smoothness of draggable. In order to use hammer I'd have to rewrite draggable's throwprops which I'd rather not have to do. Is there a way to allow multi finger touch or has that not been added? Thanks!
  3. Hi GSAPpers! First post in the forum... I code mainly html and css (and some -little- jQuery) and now I'm learning GSAP and "modern" vanilla JS since two week ago. Today I'm testing GSAP combined with Scrollmagic. I'm trying to apply the same scene (a simple TweenMax with a fade in from the bottom) to all the elements of the page with the class "fadeInBottom". I can do it with this jQuery: let controller = new ScrollMagic.Controller(); $('.fadeInBottom').each(function () { // build a tween let fadeInBottom = TweenMax.from($(this), 1, { y: 100, opacity: 0 }); // build a scene let scene = new ScrollMagic.Scene({ triggerElement: this, offset: -200, reverse: false }) .setTween(fadeInBottom) .addTo(controller) }); Now i'm trying to do the same in plain vanilla JS: let controller = new ScrollMagic.Controller(); // FadeInBottom let fadeElem = Array.prototype.slice.call(document.querySelectorAll(".fadeInBottom")); let self = this; fadeElem.forEach(function(self) { // build a tween let fadeInBottom = TweenMax.from(self, 1.5, { y: 100, opacity: 0 }); // build a scene let scene = new ScrollMagic.Scene({ triggerElement: self, offset: -200, reverse: false }) .setTween(fadeInBottom) .addTo(controller) }) But it just doesn't work. And the console says Uncaught ReferenceError: controller is not defined at index.html: ".addTo(controller)" at Array.forEach (<anonymous>) at index.html:861 "fadeElem.forEach(function(self) {" Any help would be appreciated. Thank you!
  4. thmsmtylr

    GSAP + React + Gatsby

    Hi there, First post here! I'm working on a React/Gatsby app which references this tutorial. I've solved most of the issues except for the following error: TypeError: Cannot read property 'easeOut' of undefined I've tried a bunch of variations of imports destructuring etc but Quad is never defined. My code is as follows: import React, { Component } from "react" import Layout from "../components/layout" import SEO from "../components/seo" import { TweenMax, Quad, Sine, Back } from "gsap/TweenMax" const prettyLetter = require( 'pretty-letters' ) export default class IndexPage extends Component { componentDidMount() { var options = { groupClass: 'char-group-', groupTag: 'span' } prettyLetter('a', options) const lineEq = (y2, y1, x2, x1, currentVal) => { // y = mx + b var m = (y2 - y1) / (x2 - x1), b = y1 - m * x1 return m * currentVal + b } const lerp = (a,b,n) => (1 - n) * a + n * b const distance = (x1,x2,y1,y2) => { var a = x1 - x2 var b = y1 - y2 return Math.hypot(a,b) } const getMousePos = (e) => { let posx = 0 let posy = 0 if (!e) e = window.event if (e.pageX || e.pageY) { posx = e.pageX posy = e.pageY } else if (e.clientX || e.clientY) { posx = e.clientX + document.body.scrollLeft + document.documentElement.scrollLeft posy = e.clientY + document.body.scrollTop + document.documentElement.scrollTop } return { x : posx, y : posy } } let winsize; const calcWinsize = () => winsize = {width: window.innerWidth, height: window.innerHeight} calcWinsize() window.addEventListener('resize', calcWinsize) // The feDisplacementMap element const feDisplacementMapEl = document.querySelector('feDisplacementMap') class Menu { constructor() { this.DOM = { svg: document.querySelector('svg.distort'), menu: document.querySelector('nav.menu') } // The images (one per menu link) this.DOM.imgs = Array.from(Object.assign.apply(Object, [this.DOM.svg.querySelectorAll('g > image')])) // The menu links this.DOM.menuLinks = Array.from(Object.assign.apply(Object, [this.DOM.menu.querySelectorAll('.menu__link')])) // Mouse position this.mousePos = {x: winsize.width/2, y: winsize.height/2} // Last mouse positions (one to consider for the image translation movement, another for the scale value of the feDisplacementMap element) this.lastMousePos = { translation: {x: winsize.width/2, y: winsize.height/2}, displacement: {x: 0, y: 0} } // feDisplacementMap scale value this.dmScale = 0 // Current menu link position this.current = -1 this.initEvents() requestAnimationFrame(() => this.render()) } initEvents() { // Update mouse position window.addEventListener('mousemove', ev => this.mousePos = getMousePos(ev)) this.DOM.menuLinks.forEach((item, pos) => { const letters = Array.from(Object.assign.apply(Object, [item.querySelectorAll('span')])) const mouseenterFn = () => { // Hide the previous menu image if (this.current !== -1) { TweenMax.set(this.DOM.imgs[this.current], { opacity: 0 }); } // Update current this.current = pos // Now fade in the new image if we are entering the menu or just set the new image's opacity to 1 if switching between menu items if (this.fade) { TweenMax.to(this.DOM.imgs[this.current], 0.5, { ease: Quad.easeOut, opacity: 1 }) this.fade = false } else { TweenMax.set(this.DOM.imgs[this.current], { opacity: 1 }) } // Letters effect TweenMax.staggerTo(letters, 0.2, { ease: Sine.easeInOut, y: this.lastMousePos.translation.y < this.mousePos.y ? 30 : -30, startAt: {opacity: 1, y: 0}, opacity: 0, yoyo: true, yoyoEase: Back.easeOut, repeat: 1, stagger: { grid: [1,letters.length-1], from: 'center', amount: 0.12 } }) } item.addEventListener('mouseenter', mouseenterFn) }) const mousemenuenterFn = () => this.fade = true const mousemenuleaveFn = () => TweenMax.to(this.DOM.imgs[this.current], .2, { ease: Quad.easeOut, opacity: 0 }) this.DOM.menu.addEventListener('mouseenter', mousemenuenterFn) this.DOM.menu.addEventListener('mouseleave', mousemenuleaveFn) } render() { // Translate the image on mousemove this.lastMousePos.translation.x = lerp(this.lastMousePos.translation.x, this.mousePos.x, 0.2) this.lastMousePos.translation.y = lerp(this.lastMousePos.translation.y, this.mousePos.y, 0.2) this.DOM.svg.style.transform = `translateX(${(this.lastMousePos.translation.x-winsize.width/2)}px) translateY(${this.lastMousePos.translation.y-winsize.height/2}px)` // Scale goes from 0 to 50 for mouseDistance values between 0 to 140 this.lastMousePos.displacement.x = lerp(this.lastMousePos.displacement.x, this.mousePos.x, 0.1) this.lastMousePos.displacement.y = lerp(this.lastMousePos.displacement.y, this.mousePos.y, 0.1) const mouseDistance = distance(this.lastMousePos.displacement.x, this.mousePos.x, this.lastMousePos.displacement.y, this.mousePos.y) this.dmScale = Math.min(lineEq(50, 0, 140, 0, mouseDistance), 50) feDisplacementMapEl.scale.baseVal = this.dmScale requestAnimationFrame(() => this.render()) } } new Menu() } render() { return ( <Layout> <SEO title="Home" keywords={[`Artist`, `Brisbane-based`, `drawing`, `painting`, `watercolour`, `sculpture`, `installation`, `video`, `embroidery`]} /> <div style={{ paddingBottom: 100 }}> <svg className="distort" width="350" height="450" viewBox="0 0 350 450"> <filter id="distortionFilter"> <feTurbulence type="turbulence" baseFrequency="0.07 0.01" numOctaves="5" seed="2" stitchTiles="stitch" x="0%" y="0%" width="100%" height="100%" result="noise"/> <feDisplacementMap in="SourceGraphic" in2="noise" scale="0" xChannelSelector="R" yChannelSelector="B" x="0%" y="0%" width="100%" height="100%" filterUnits="userSpaceOnUse"/> </filter> <g filter="url(#distortionFilter)"> <image className="distort__img" x="50" y="50" xlinkHref={require('../images/1.jpg')} height="350" width="250"/> <image className="distort__img" x="50" y="50" xlinkHref={require('../images/2.jpg')} height="350" width="250"/> </g> </svg> <nav className="menu"> <a href="#" className="menu__link">Shanghai</a> <a href="#" className="menu__link">Taipei</a> <a href="#" className="menu__link">Bangkok</a> <a href="#" className="menu__link">Kyoto</a> </nav> </div> </Layout> ) } }
  5. breezertwo

    Make GSAP Slider Responsive

    Im quite new to GSAP and currently working on a project. I found this slider here online: https://codepen.io/gvrban/pen/qjbpaa and modifyed it to fit my needs. You can find a it on codepen: https://codepen.io/anon/pen/KEYRBY (its ripped out of my project and anonymized so don't wonder for the look) Only problem is, if I resize the page, the slider is of and I have to do a reload of the page to get it fitting again. I understand that it is cause of the calculated variables (which are off after a resize). Is there an easy way to make it responsive or do I have to recalculate it with a window.resize? Thanks in advance.
  6. Excell

    Document onload timeline

    I've prepared animations for two objects in js, how should i set up the TimeLine so that it executes flipCards() function after let's say 2 seconds from window load? Additionaly it would be nice if I could adjust delays between animations of each object.
  7. Sceik

    Analog clock using GSAP

    Hello folks, For a school project I am creating an analog clock and animating it using GSAP. For now, I've got it moving in the way I want, but part of the functionality of a clock is that it actually shows the current time. So my hence my question, how do I get the arms to show the current hours, minutes and seconds?
  8. Sceik

    JQuery clock to GSAP

    So for a school product I really want to recreate something like this, but the example here is using jQuery. One of the conditions of the challenge was to use the GSAP libraries, so jQuery is not allowed. Is there an easy way to make this kind of clock using GSAP? Is there fast way to replace jQuery with GSAP withing my js files? I'm a beginner so all the tips are welcome!
  9. Hello, I would like to know if it is possible to create my own HTML structure with SplitText. That is to say, instead of having a single div around each line, I would like to create 2 divs around each line. Thanks.
  10. Hello there! I'm a bit newbie in a GSAP animation exactly. And I'll start with a simple example to understand my expectations. For example, if I'll create the element like this const elem = document.createElement("div"); it is not in DOM for now, but I can apply animation on it so far TweenMax.to(elem, 1, { x: 300 }); and it will start immediatly. So, when this element will be appended into DOM (after 1 sec passed), it will have its `transform: translateX(300px);` If this element appends while tweening we'll see it moving from some middle point. The very simple example is in CodePen applied. Is there a way to make some performance on elements, that are not in DOM for right now, i.e. hold the animation until the element appears on the screen? Some kind of holding animation request until appending or smth. similar. Hope, my explanation is well. Best regards, Nick Rimer UPD: I solved this case with a combination of `pause` property and `document.body.contains(elem)`. Saving animation first: const anim = TweenMax.to(elem, 1, { x: 300, paused: !document.body.contains(elem) }); Run animation when element will appear: anim.play(); But I don't know if this solution is awful/great/the best. Maybe you'll find the most efficient and elegant way. CodePen was updated. UPD2: Want to point out that the aim is to understand are there any performances on start of the animation I not needed to start right now? I really don't wanna to start even calculate something, if the animation starts not in time (there may be several animation at one time or smth. else). But to start animate, when the element appears. So I don't really understand will the solution with `paused: true` helps or not.
  11. Inksplat Web Design

    Difference Between Codepen and Browser

    Hi I coded this animated boombox in notepad++ and when the dragger at the bottom is dragged the width of the slider should increase, like in the image below. It works perfectly in my browser but when I put the same code in codepen the width updates as its supposed to but the slider never animates. Is this a codepen issue? or is there something I've left out that is causing this? Thanks
  12. Mahmoud16

    Jest, Enzyme and GSAP

    Hi all, Not sure if i'm missing something or if I'm doing something incorrect. But I'm trying to run simple unit tests with Jest and Enzyme on my component that uses gsap for a search input box. The component works perfectly fine, animation is great too. But whenever i run my tests, and specifically this line component.find('#close').'click' i get ERROR CANNOT TWEEN A NULL TARGET the close button calls this function below: animation.hideSearch(this.searchInput) animation.hideSearch is: hideSearch(target){ return TweenMax .to(target, duration, { opacity: 0, display: 'none' }) }, And finally here is my search input: <input id='search-input' className={styles.input} value={this.state.searchValue} onChange={this.handleSearch} ref={div => this.searchInput = div}/> Is there anything i need to configure in order to get jest to ignore the gsap animation? Any help is appreciated. thanks!
  13. bhagyesh229

    Timelinemax animation on not specific class

    I have one query on timelinemax .to(). I have a bunch of images with class name .img-container. But one of the class has a class name active. I want to exclude that active class and animate other classes. Just like jquery .not('.classnAme'); Thanks in advance.
  14. I've recently got lucky with an answer from PointC in another thread, and now having spent a few hours researching without luck on another matter, I guess I'll try my luck again. The problem: I have 30 points, each with a X and Y value (DIV's with a Top and Left setting), placed around a map of 1536x1080px. A user can select any of these points, and when that happens, a line should be drawn (animated in) from one point, to the selected one. This seems really straight forward, and to some extend I have managed to do that, with canvas drawing (p5.js), but it turns out extremely unsharp, and seems to be way to complicated, for what it should do, I've even tried just creating a DIV, and animating on it's width, thereby faking a line. I'm assuming maybe the GSAP SVG animation tools can solve this, but had no luck finding it, it's all about pre made SVG files from illustrator, which then are masked in animations, I can't do that, seeing as I have too many points, and never know how many new ones will be created. Any good solutions to this? It seems to simple, to be this complicated :S / Chris
  15. Hi all, Looking for a hand or some advice if possible. I've created this codepen (below) and it works well enough when you drag the content horizontally but I would also like to be able to scroll with the mouse through the content, very much like the functionality of this website - https://antoni.de/cases/ I'm fairly new to Javascript and certainly GSAP, so any input is much appreciated. Thanks Jon
  16. Hi, I'm running into a situation and I;m not able to solve it by my self. I have section 2 with a scroll to top when entering the section and is breaking the anchor menu, so for example if you are in section 0 and click on the menu to go to section 3 the scroll will stop at section 2. I have been searching and tried some of the solution but none of them worked. How could avoid the section with the autoscroll to hijack the menu? Thanks
  17. Hi guys, I'm trying to do a fadein and fadeout effect on pinned sections using scrollmagic and gsap. However, i seem only to be able to do either a fadein effect or a fadeout effect only, what im trying to achieve is fading in and fading out as im scrolling and having the text still pinned while both effects applied. Here is a fiddle of what im having right now. Any help is very very much appreciated. NOTE: from the fiddle it might look like i can already achieve a fadein / fadeout effect from the 2nd section to 3rd section, where ACTUALLY the 3rd section just has a fadein effect.
  18. kosmo

    Help to pathDataToBezier

    Hi GSAP community! A huge thank you because thanks to you we can do something beautiful! For the needs of my future company that I am develloper I need to do a scroll action like this example> https://codepen.io/GreenSock/pen/GopRwQ I get there very well except that I wish 1. Have my line continue in draw svg until the end (scene with scrollmagic) 2. Stop the blue circle at a certain position while element 1 continues to end. (scene with scrollmagic too) I can not stop my tween blue... Can you help me ? thank you in advance
  19. Hi, I use the Draggable plugin locked on the y axis to manage scrolling in a section. I would like to retrieve the y position of the scrolled element to trigger an event when reaching the end of the scroll area. It's working as follow when the user drag but not when he use the mouse wheel for ex. Draggable.create(Pr, { type: 'scrollTop', ... onDrag: function(e) { type: 'scrollTop', this.update() console.log(this.y) } }) How can I get a unified way to retrieve the y position between the different events, drag, scroll, etc.
  20. Ahsan Jamal

    Background parallax effect on mouse move

    I am trying to create a website using the background effect exactly similar as implemented in this website, http://brightmedia.pl/ . On inspect element the div that creating the parallax effect on background from mouse move and scroll as well, we can see that it is changing the translate3D() property of the element on mouse move. Please guide me how can I achieve this same background effect?
  21. At the risk of being a little off gsap in this question I'm hoping anybody could help me with this. As I figured I'm probably not the only one having this situation with using gsap and webpack and wanting to mangle during minify. In Webpack I'm using babel to transpile gsap from 'gsap/all'. By imports it also going through the uglifgyjs-webpack-plugin (or uglifyjs-3-webpack-plugin or terser-webpack-plugin) perfectly fine with minifying (I tried all three webpack plugins and they have the same config-interface). I'm using this setup for months now without any problem and I am very satisfied with it, but now I want to mangle my source code and that's a different story. Enabling mangle doesn't throw problems and works, but when I set mangle.properties to true to mangle my properties things are starting to throw errors because the browser can't find things no more. The things it can't find are all inside the gsap lib and other libs like createjs I use. So what I try for days now in all kind of ways is to exclude the libs from the mangling. But so far without success. I tried putting things like 'TweenLite', 'TweenMax' and all in the reserved array (mangle.reserved) of the config object of the minifier (and also in the mangle.properties.reserved), but it doesn't seem to help or I am doing things wrong. I even tried skipping the minifier for the whole node_modules folder with a regEx property of the plugin, but I believe that's not working because uglifgyjs or terser webpack plugin only seem to minify at the very end of the buildflow, so after combining every javascript source into one file. And there seems to be no way to only minify/mangle webpack trunks before that (yet). I also tried using the regex-property inside mangle.properties (mangle.properties.regex) to only mangle properties that are important to mangle. But when I for example put a regex to mangle the property 'settings' it isn't that clever and just seems to replace all properties named 'settings', which could be totally different properties from different objects in my code. So that doesn't seem to be working as wanted or I am missing something perhaps. After days of working on this I'm kind of stuck on how to get this mangle to work. And I would be very surprised if it's not possible to leave libs out of the minifier/uglifier or having them still in but without 'can't find this and that' issues. This seems like a pretty basic workflow to me a lot of developers are probably using. I just think it's hard to believe there's nothing build in the module to get this to work, so I'm sure I'm missing something. How are other developers make mangling work on webpack without the can't find issues, like 'can't find Power4' of used libs? And I also can't find a reason why it can't find things in the mangled output, while the uglify plugin knows all code that is being used, because it's combined by webpack to one single file with everyting in there, all source code, all libs, so all references to objects and properties should be known by the mangler I'd say to mangle without problems. Perhaps webpack is making mangling more difficult, because the webpack output is pretty different, but still, this is a webpack-plugin I'm using, so it should know everything in there... Can't get my head around this. I'm stuck. So I passionately hope anybody here could give me a clue or could share their knowledge on how you guys keep gsap out of the mangle while using webpack 4! Thanks!!
  22. Hello everyone at GSAP. Thanks for the great ongoing job. For the past day or two, I've been trying to implement GIaco's full page slider on my react website. This is the link to the original on codepen - What I am trying to do is achieve the exact same thing but with react. So far I have not been able to get anything to work especially because some of the line of code in the codepen example above don't make much sense to me when trying to implement them in react. This is what I have so far - import React, { Component } from 'react'; import { TweenMax, TimelineMax, ScrollToPlugin, CSSPlugin, Expo } from 'gsap/all'; import ReactPageScroller from "react-page-scroller"; import '../../styles/components/home.scss'; import Nav from '../nav/Nav'; const plugins = [ CSSPlugin ]; class Home extends Component { state = { slides: [], animating: true } constructor(props) { super(props); this.Go = this.Go.bind(this) } componentWillMount() { const slide = this.state.slides; const indx = slide.length - 1; const Anim = this.state.animating; for(var i = slide.length; i--;) { slide[i].anim = TweenMax.to(slide[i], 0.7, { yPercent: -100, paused: true }); } document.addEventListener("wheel", this.Go); } Go(e){ var SD=isNaN(e)?e.wheelDelta||-e.detail:e; if(SD>0 && indx>0 ){ if(!Anim){Anim=slide[indx].anim.play(); indx--;} }else if(SD<0 && indx<box.length-1){ if(!Anim||!Anim.isActive()){indx++; Anim=box[indx].anim.reverse();} }; if(isNaN(e))e.preventDefault(); }; render() { return ( <div className="home"> <Nav /> <div className="slide" ref={(slide) => { this.state.slides.push(slide) }}>1</div> <div className="slide" ref={(slide) => { this.state.slides.push(slide) }}>2</div> <div className="slide" ref={(slide) => { this.state.slides.push(slide) }}>3</div> </div> ); } } export default Home; Please, if anyone could spare the time in this busy festive period to help me out, I would be ecstatic. Thanks all and Merry Christmas.
  23. Hello, I'm trying to create a banner with GSAP and a DoubleClick dynamic feed. Basically dynamic content is pulled into my banner via JavaScript. In order to animate the content I need to wait until the content has been inserted first. This is because I'm animating the heights of DIVs that contain content and if I don't wait until the content has been inserted the heights will be wrong. I've tried various things like document ready and window onload but it doesn't seem to be working. The CodePen I have attached is the closest I've gotten but the issue is, now that I've reordered the code the GSAP animation no longer plays automatically. Could somebody help me please? https://codepen.io/cbg/pen/pqjbmx
  24. Hi - Looking to rebuild an old site I'd made in Adobe Flash (CS6) using the GAIA framework (no longer supported) along with some Greensock code. Was watching a tutorial that showed how 'Stagger' could be used with TweenMax so if you had several items of the same class (say 5 navigation buttons), you could animate those onto the screen in interesting ways. I've included the GSAP code into a new Animate CC project, but I can't figure out how to assign several symbols / movie clips / or buttons a class so that TweenMax can animate them. I do have Dreamweaver CC as well as Brackets, and a rudimentary understanding of HTML, actionscript, javascript, and css though I haven't used those much for a few years - so would appreciate some assistance (& workflow tips ) for getting off the ground. Thanks
  25. Gubbels

    Different text displays on hover

    Hi First what I want to do. I have a slider with 4 pages and depending on the page I'm on, when hovering over a pre-specified element I want some text to display. This text is otherwise (when not hovering over the element) hidden. I've been thinking about ideas how to do it and thought about something and I'm wondernig whether it's possible. I give my "dots" (as seen below) <div style="text-align:center"> <span class="dot"></span> <span class="dot"></span> <span class="dot"></span> <span class="dot"></span> </div> a css active state and then display the appropriate text depending on which "dot" is active? If that wouldn't be possible, how else could I achieve this? So far I only was able to display the text, which is otherwise hidden, when hovering over the pre-specified element. All help is appreciated! Thanks in advance!