Jump to content
Search Community

Search the Community

Showing results for tags 'efficiency'.

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • GreenSock Forums
    • GSAP
    • Banner Animation
    • Jobs & Freelance
  • Flash / ActionScript Archive
    • GSAP (Flash)
    • Loading (Flash)
    • TransformManager (Flash)

Product Groups

  • Club GreenSock
  • TransformManager
  • Supercharge

Categories

There are no results to display.


Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


Personal Website


Twitter


CodePen


Company Website


Location


Interests

Found 2 results

  1. I'm trying to TweenMax.to(JS version) a div which contains 2 gifs(640x1008). It is doing fine on pc. But it becomes super slow on iphone 4s. (fine on iphone 6 though). The strange thing is that: the animation is fine if there's only 1 gif in the div. I've made a testing page: (Tap the gif will remove it. animation with 1 gif is smooth, but 2 gif is problematic.) http://115.29.33.229/gifTween.html I've also made a short vid clip: http://115.29.33.229/IMG_2743.mp4
  2. Hi all, I started routinely using Tweenlite.to() static method instead of a Timer by setting a fake target (like 'this') and just putting a onComplete on the tweenvars object. I dunno if I should, what about the efficiency of that trick? TweenLite.to(this,2,{onComplete:myFunc}); function myFunc() { //My instructions... }
×
×
  • Create New...