Is there a way to reduce the strain on the processor when tinting or colorizing large images with EaselJS? I set the tint on the same image 5 times, but this can cause noticeable delay, particularly on large images. I tried staggering this operation using setTimeout, but it is still noticeable in some browsers (IE and even Chrome). For some reason Firefox handles it without any lockup. The lockup is brief (less than a second), but it is noticeable with large images (1000x600 for example).
Just curious if there's any way to be more efficient about this.