Hi,
I am new to this.
I've created a world globe, that is rotating.
I would like to create a rocket that is rotating around the world in the other way.
That is working fine. But I would like to set the starting point at the bottom.
Now it is starting at the top. Is that possible.
var R = 610;
TweenMax.to("#rocket2", 5, {
bezier: {
curviness: 1.5,
values: [{x: 0, y: 0},
{x: -R / 2, y: R / 2},
{x: 0, y: R},
{x: R / 2, y: R / 2},
{x: 0, y: 0}
],
autoRotate: 90,
},
ease: Linear.easeNone,
repeat: -1
});