Hi!
Here is my issue. I have an animation with a TimelineLite. This TimelineLite contains others nested timelines. Basically the main one is just
tl.add(t1).add(t2).add(t3).add(t4).add(t5);
So here is my problem now. I want to play either of theses timelines through a global one. Depending of the button click, I'll add one of theses timelines.
...
master.add(tl);
master.add(t1);
master.add(t2);
At the beginning, when I play the master with main one, it works well and the WHOLE animations is played, as soon as I play one of the nested timeline alone, and I play the master one again, the nested ones I played are removed and don't occurs in the whole animation anymore.
Just to remind you:
tl: main
tX: nested timelines
master: timeline containing either of the timelines above
I assume as soon as you add a timeline into another one, the reference to this one into the main one is removed, is it right?
How to deal with that?
Thanks!
Codepen here: https://codepen.io/anon/pen/NzWqpy