Hi there,
I'm trying to make an animation to repeat infinitely with a TimelineMax instance that includes a pause.
var tl = new TimelineMax({ repeat: -1 })
.to(repeatWithPause, 0.5, { rotation: 180 })
.to(repeatWithPause, 0.5, { rotation: 0 })
.addPause(1.0);
You can see in the codepen what I've tried so far. It seems I'm able to repeat several times the first animation. But as soon as I add a pause in the timeline, only the first iteration is played. The same applies for repeat > 1 and when the addPause() isn't at the end of the timeline.
I might be doing something wrong.
Any help appreciated.