I'm loving the extras! My brain is smoldering a little trying to keep up with the ideas I'm getting...
A couple quick things,
Motion Paths... I see there is a circle2d class, and the example rocks!
Is it possible to create my own path and assign it as a motion path?
A quick look makes me think I'd need to create my own class that extends motion path?
(I'm thinking of using an path to setup a quick and easy 2.5D image stack, where the images properties are changed dynamically based on their position on the path, and maybe dynamically tween the path as well...hmm...).
Also, is there documentation on the TweenProxy3D stuff somewhere? Looks fantastic from the examples, I'll have to make some time at work today to play.
Thanks for all your efforts creating/maintaining this!
-Ted