Wow that did help instantly, thanks!
IMHO the parameter name is quite misleading, I knew of its existence but didnt event tried it because of its name.
I'm not using throwProps but its a known issue with Chrome: It's engine converts transformed content (when You are using translate3D) into texture to provide GFX acceleration.
The only workaround I know is to oversize content by a large margin, remembering to keep negative Z value, it works because this way You end with higher resolution textures.