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Waterpile

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  1. Re-creating the timeline each time it is clicked worked perfectly for me. Thank you for that!
  2. This is for a mega full screen menu, clicking a fixed hamburger at the top that animates a div that takes up the entire screen (and no more) when you click on the hamburger. I'm also not allowing the user to scroll when this menu is open. Looking to pass the offset of the window when playing and then redefine the offset variable after reversing and playing again. Having some trouble. Because of some other variables in the example, this is more or less how it needs to be structured to allow for some other timelines to run, I've just simplified it for the example. So while it may look a bit more complicated for the example, not each part is made specifically for the example. https://codepen.io/waterpile/pen/OYweWw
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