I'm having a bit of trouble getting a set of chained timelines to pause as they complete.
I want to have timelines to control a couple of objects on screen and then pause until the user hits the forward button to advance but I can't seem to get the pause to kick in. It just keeps running through both timelines.
I'm guessing I'm using the wrong approach. Would love some help on this.
$('.trigger-forward').click(function() {
scene.play();
});
$('.trigger-backward').click(function() {
scene.reverse();
});
var moment_1 = new TimelineMax({pause:true});
var moment_2 = new TimelineMax({pause:true});
moment_1.to("#scene_earth_move .earth", 2, {scale: 1.4}, 0)
.to("#scene_earth_move h1", 1, {top: "40%"}, 0);
moment_1.to("#scene_earth_move .earth", 2, {scale: 2}, 0)
.to("#scene_earth_move h1", 1, {top: "80%"}, 0);
var scene = new TimelineMax({paused:true});
scene.add(moment_1)
.addPause()
.add(moment_2);
Thank you