Jump to content
Search Community

Giovani

Members
  • Posts

    5
  • Joined

  • Last visited

Giovani's Achievements

2

Reputation

  1. Maybe not the best aproach, but it may help you: loading/core/LoadItem.as change the line ~85 from: request.url = parsedURL to: request.url = parsedURL+"?dieIOS="+getTimer(); and also don't forget to import it: import flash.utils.getTimer;
  2. Thank you, it's working fine with 1.13.2
  3. What I am doing is basically like that: http://codepen.io/anon/pen/FbozA But after a couple of non sleeping nights, I figured out that using the version 1.11.0 it doesn't happen Both seek("myLabel") and play("myLabel") suppress the events like expected.
  4. And using call(myfunction) instead of oncomplete event, do the same.
  5. I don't know. What am I doing wrong? My code is essentially like this: var tl = new TimelineMax({paused:true}) tl.to($("#pin"), 1, {x:455,y:198, onComplete:myFunction, onCompleteParams:["params"]}) .addLabel("play_from_here") .to($("#pin"), 1, {x:737,y:307}) tl.play(play_from_here) using play(), resume(), seek(), it doesn't matter, it always trigger all events on the way.
×
×
  • Create New...