Hi,
I have a long timeline with some callbacks between labels. I jump between those labels using tweenTo. The callbacks run some logic and play their own timelines (without overwriting anything from the main timeline).
Everything works fine on every browser I've checked - Chrome, FF, IE, iPhone5, Nexus7, HTC One X with Cyanogen, Samsung Ace and couple of others...
But on HTC One's stock browser callbacks are called erraticaly. Most of the time they stop working after first tweenTo, sometimes I can go through the whole animation, sometimes they start working back again after a few retries.
The animation plays allright, "just" the callbacks don't get called at all (including addPause).
To make it more strange, if I let the whole animation to play till the end without tweenTo, and just then start using tweenTo, everything works normally.
I've tried many solutions, including writing my own tweenTo, disabling FAR, changing FPS, but nothing works. I couldn't find or write any sample that would exhibit the same behaviour, and the work is currently not available to show...
Did you ever encountered something like this? Is there anything else I could check?