Jump to content
Search Community

niko

Premium
  • Posts

    2
  • Joined

  • Last visited

About niko

niko's Achievements

  • Week One Done
  • One Month Later
  • One Year In

Recent Badges

0

Reputation

  1. Hi there! In the AS version there was something called onInit, I think I might need something similar. Creating a game where there's a speech bubble, it's a div that can vary in width/height, depending on the amount of content, this div is reused throughout the game. When an animation is run, onStart fires a function for replacing the content of the bubble, I give the contents of the bubble as onStartParams. The problem is, this speech bubble should always be centered (both vertically and horizontally), but this won't work the first time the animation runs, I suspect this is because the onStart runs after the tween inits. Any way to give the onStart and onStartParams before the tween inits?
  2. Hi there! I find there's something I'm not quite grasping using TimelineMax and fromTo, been trying all sorts of different variations, but shouldn't this work? Or am I missing something critical here? timeline = new TimelineMax(); timeline.append(TweenMax.fromTo(element, 1, {css: {left: "100", top: "100"}}, {css:{left:"130", top: "130"}} )); Appreciate all the help I can get, thanks!
×
×
  • Create New...