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  1. 14 points
    A GSAP tale: One goofy guy’s odyssey from knowing nothing to knowing just enough to confuse himself. (This is crazy long so feel free to jump to the epic conclusion). Greetings fellow GreenSockers. The end of this week marks the one-year anniversary of my first post on the forum so I thought I’d take the opportunity to share my 12-month story and hopefully encourage others to jump into the conversations around here. Maybe you’ll recognize yourself in some of the things I’ve experienced. My quick history in a nutshell Web design and coding is a second career for me. After 15 years of owning and operating a photography studio and processing lab (back in the film days - yup - I’m old), the digital camera came along and changed that industry, which necessitated a new career for me. I shifted to video production, which led to motion graphics and finally to web design. Our little agency now offers all those services. The web design clients never needed anything fancy so JavaScript took a back seat to HTML & CSS only sites for a number of years. JavaScript & GSAP: false starts and other obligations I first discovered GSAP a few years ago, but only tried it briefly. It looked cool, but with the time obligations of field video work and motion graphics jobs, it wasn’t something I could work into the schedule. Besides that, it was JavaScript – too complicated I thought. I knew JavaScript was the third piece of a good web designer’s skillset along with HTML and CSS, but I always convinced myself that I didn’t have the time and the sites we built didn’t need it. JavaScript Books + Classes = Fail I did make a few attempts at reading some JavaScript books and working through some online tutorials, but it just never ‘stuck’. Maybe the examples were too theoretical and dry or they were the wrong books and classes. I really don’t know, but I abandoned the learning process a number of times. Cut and Paste mentality Why did I really need to learn anyway? You can just Google what you need, cut and paste some code and presto – you’ve got some working JavaScript or jQuery. I only understood a small portion of what I was cutting and pasting, but hey… it worked so the problem was solved. That’s how I operated for quite some time. What’s a loop? What’s an array? What’s an object? Who cares? Wait a minute. This is ridiculous. Last spring, I was remodeling our company website and I had all these grand visions about making things move and behave in certain ways. Googling for code just wasn’t cutting it. I suddenly felt stupid. “This is ridiculous!” I thought. I should be able to learn how to write my own code. Oh yeah, I remembered that GreenSock thing I had looked at a few times and abandoned. That might work. Maybe I could actually learn how to use it this time. I become a forum lurker I started lurking in the shadows of the forum. After reading a lot of posts, I saw people asking many types of questions from simple to crazy complicated (at least to me). Two things I noticed were that every effort was made to find an answer (no matter the difficulty level of the question) and not one post was condescending or snarky. That’s quite rare on the ol’ interwebs, isn’t it? Hmmmm…maybe I’m in the right place. Oh boy… time to ask a question of my own One of the great things about learning GSAP is you’ll also pick up a lot of other JavaScript and/or jQuery along the way. I kept reading and practicing with some simple tweens, but now I had a question. Dare I post? I suppose, like many others, I feared looking like an idiot even though the forum members and moderators seemed quite nice and helpful. I do several dumb things every day so you’d think I’d be used to it by now. Oh well, here goes. My first question had to do with the indexOf() a Draggable snap array. Within 30 minutes, Diaco and Rodrigo had posted great answers and neither one called me stupid! Yay – how cool. I get hooked on GSAP and the forum About that same time, I decided our company should discontinue on-site video production and switch to studio only filming. I got tired of lugging loads of video gear in and out of buildings – it’s quite tiring and as I mentioned earlier – I’m old. This freed up some time and I decided to dedicate that time to learning GSAP and maybe, one day, even helping others. It wasn’t too long and I actually knew the answer to a forum question. I posted some information and wow – a little red indicator lit up on my control panel. Someone liked something I wrote. How fun – I’m hooked. Carl makes direct contact I continued to learn and experiment. I posted a few additional questions of my own, but I tried to answer more than I asked. If someone posted a question for which I had no answer, I tried to look it up in the docs and figure it out. Most of the time I was far too slow and Jack, Carl or one of the mods would already have the answer posted before I was done reading the question, but it was an interesting way to learn. I did sneak in a few good answers, which led to a private message from Carl. He thanked me for participating and helping in the forums. I thought it was pretty cool that a super smart guy like Professor Schooff would take the time to do that for little ol’ me. My decision to dedicate time to the platform and forum was reinforced. Blake and I have a conversation I don’t recall if it was a back and forth in a forum post or a private message conversation, but Blake told me something that, of course is obvious, but it stuck with me and is important for all of us to remember. He mentioned that we all enter this learning process knowing nothing. If someone of Blake’s considerable skill level can be humble enough to remember first starting out in code, there may be hope for me after all. I guess if you think about it, there was a time when the simple concept of a variable was brand new to all of us. We’re not born with these abilities. They’re learned and we’re all at different points on the educational path. Never feel stupid for not knowing something. Moderator Promotion Throughout the last year, I’ve continued to learn and study both GSAP and JavaScript. Some of those books I abandoned in the past even make sense now. I’ve tried to be active in the GS community and answer as many forum questions as possible. If I’ve answered a question of yours, I hope you found it somewhat helpful. I’ve cranked out some fun CodePens and finally started a Twitter account to tweet them out. I am nowhere near an expert with GSAP or JavaScript, but I know so much more than I knew a year ago. Apparently I know enough to be entrusted with a forum promotion to Moderator status. I’m honored to be included on such an amazing team. 12 months down – what’s next? My agency duties are still numerous so I can’t dedicate full time to coding, but it remains something to which I’m committed and thoroughly enjoy. I started this 12-month GSAP journey just wanting the ability to write my own code rather than cutting and pasting the work of others. I’m confident I have achieved that, but I still have days when a simple piece of code just won’t coalesce in my brain and that can be frustrating. I guess we all have those days, right? I make several mistakes every day, but that’s o.k. too. I learn a lot more from my screw-ups than I ever do when it all goes right on the first try. I plan to keep learning and getting better and when I get stuck, I’ll be able to get an answer from this amazing community. I’ll continue to give back to the GS community by answering any questions that are within my abilities to do so. The super mods: Jonathan, Blake, Diaco and Rodrigo Thank you to my fellow moderators. You guys rock and have taught me so much. @Jonathan – if there is a browser bug, quirk or special fix that you are not aware of, I’ve yet to read about it. Your knowledge has helped me fix many pieces of code before they even became a problem. Plus, if I ever have a question of top/left vs. x/y, I know who I’ll ask. @Blake – if I could be half as good at coding as you, I’d be a very happy guy. Your work always teaches and inspires me. I don’t think you’re allowed to ever stop posting on the forum or we may all show up on your doorstep and ask questions. @Diaco – your code is always so concise. I deconstruct some of your pens and am astounded by how much you squeeze out of a few lines. If I made some of your pens from scratch, I’d have 20 variables, 5 loops, 12 tweens and 80 lines of code. You do the same with two variables and 4 lines of code. Amazing stuff. @Rodrigo – when searching the forum, I often land on one of your past posts and learn a lot. Your knowledge is vast and I wish you had more time to post around here. Your ninja skills are incredibly strong. Our superhero leaders @Carl – I’ve participated in several online forums ranging from graphic design to 3D to video production, but the GreenSock forum is the best and a big part of that is you. You not only provide great answers, but you do it in clever ways with just the right amount of humor thrown in here and there. The collection of videos you’ve made is invaluable and should be mandatory viewing for anyone interested in GSAP. I’ve seen you monitoring the forums at all hours of the day and even on weekends. When you get any sleep I’ll never know, but I thank you for your dedication and sharing your knowledge. @Jack – how you had the vision to start GreenSock and write the first version of the animation platform I can only imagine. I’m glad you did because GSAP is such an amazing collection of tools. The friendliness of the community is definitely following your lead. I don’t understand a lot of what you talk about sometimes, but I know enough to be amazed by your brilliance and talent. You call yourself just a guy who geeks out about code, but you’re more than that. You’re a smart and generous innovator who’s created a special brand and place on the web. I think I can safely speak for the community when I say we all appreciate the time and effort you put into helping us make beautiful and high-performance animations. Thank you sir. The epic conclusion. Well… maybe just a regular conclusion. If you didn’t read the whole post, I don’t blame you. It’s ridiculously long and I’m just some guy you don’t know so I’ll wrap it up with this bit of advice. Whether you’re a genius or feel like an idiot, it doesn’t matter. Try to learn one new thing each day and before you know it, a year will have passed and all those little bits will add up to new skills and abilities. If you’ve never posted on the forum, please jump in and participate. The more voices we have around here, the more we all benefit. If you need an answer, please don’t be afraid to ask a question. Believe me, I’m just some goofy guy in front of a computer. If I can learn this stuff, so can you. As I begin my second year in GreenSockLand, I’m looking forward to learning more, seeing everyone’s work and answering as many of your questions as I can. This is an amazing community and I encourage anyone reading this to set up an account and get involved. My best to all of my fellow GreenSockers. See you around the forums. - Craig (PointC) PS I made a little CodePen to commemorate my one-year forum anniversary. It’s how I felt before and after discovering the power of GSAP. Enjoy.
  2. 10 points
    You can't animate most flexbox values because they're words, e.g. flex-start, space-around, column-reverse. You can't say, animate to column reverse. The browser has to do the layout. But that's actually a good thing as that's one less thing you have to calculate. To do a flexbox animations, start off by recording the position of your element in it's current state. Now change its flexbox style and let the browser reposition it. Now record the new position of your element. You now know where the element was, and where its supposed to be. Now move your element back to it's old position and animate it to it's new position. This all takes place in between animation frames, so you won't see the jump. This technique will work for every flexbox property. It will actually work for any type of layout that the browser handles, like the new CSS grid. For more information, check out these threads.
  3. 9 points
    Hi dear community! I know you missed new releases with HERO banners. Today I present 3 of them! Please give us feedback if you like them. 1. World Of Tanks — Take Control Animation here 2. World Of Tanks — Video 360° Animation here 3. World Of Warships — Dunkirk Collaboration Animation here Thank you!
  4. 9 points
    There is this big, big tree. Uuuuh, that's high. I always wanted to climb it. Can I? First touch. The peeling is thick, and itchy, but warm and inspiring confidence. I lay my arms around it, starting to rub up. Hmm? Aaha– Okay– That's how– Nice! It's working. That's all I wanted. No need to leave this robust stem. But wait. What's that? There's a branch! And another? I'm curious– The more I climb this tree –body pressed tight onto it– the fear of these little branches slowly fades. I finally, gently step on one. Sometimes they crackle, but never break! My tight grip loosens up; Cheeks stop scratching as I lift my head– Oh boy! So many branches. And look how high I am! Wait what? There's a bird! And anoter one? I start talking to the birds. More birds. I felt like a king just walking the branches. The birds taught me how to jump on them! And soon I'll fly. Soon. I have never experienced anything similar. Such an easy entrance, .. well .. once you accept the word Tween as a thingy describing an animation One can work with GSAP without knowing anything more but .to, .set, and .from. Easy to learn, hard to master. You decide how far you go. When you are part of this special breed of developers/designers, be careful! Because GSAP will suck you in, won't let loose and change the way you see and work the web. That's what I love most. Thank you guys for that. 4 hour research until 1:30am in my freetime, and still burning so much inside that I had to write this. That's how awesome GSAP is.
  5. 8 points
    Hi, I just want to introduce Compress-Or-Die which is an online compression tool especially created for the creators of banners... so I hope for the most of you. It isn't a tool like tinyjpg or jpegmini that just allows to shrink existing JPGs a little bit. It's the one that creates your (also low quality) images from your original data and really squeezes out the last byte. And allows things like JPGs with transparency and "Selective quality" (as known from Adobe Fireworks) btw... Take a look at it here: http://compress-or-die.com/ In this context these articles could be interesting that explain a lot of the options you can set: http://compress-or-die.com/Understanding-JPG http://compress-or-die.com/Understanding-PNG I am the author of the tool and the article. So if you have questions, wishes or something else, just drop me a line. Thanks, Christoph
  6. 8 points
    GreenShock /ɡrēn ˌSHäk/ noun: GreenShock psychological condition caused by prolonged exposure to the GreenSock Animation Platform, especially the use of Club GreenSock plugins. "I’m in GreenShock after witnessing Jack Doyle ‘whip up’ a new plugin and casually post it in the forum." synonyms: astonishment, surprise, stupefaction, incredulity, disbelief, speechlessness, awe, wonder, wonderment
  7. 8 points
    Hi alessio, Just use transformOrigin. TweenMax.fromTo('.test', 0.6, {scale: 1}, {scale: 1.1, repeat: -1, repeatDelay:0, yoyo: true, transformOrigin: 'center center'});
  8. 8 points
    That's because when a tween is defined it is rendered immediately to the start position, usually only noticed in the case of 'from tweens'. Because you are using set at the start of timeline, it is behaving same. You can set immediateRender to false on first tween and it will behave as expected. Well and you can use just fromTo tween to same thing. // To tween tl.set(".slide", { opacity: 1, immediateRender: false }); tl.to(".slide", 1, { x: 300, opacity: 0 }); // fromTo tween tl.fromTo(".slide", 1, { opacity: 1, immediateRender: false }, { x: 300, opacity: 0 });
  9. 8 points
    Hello dear friends, No doubt Christmas is coming ... Hi @Jonathan - sorry, when I saw your new portrait, I just felt the need to redecorate my tree to dedicate it to the GreenSock community. I coded my first Christmas tree inspired by the work of Petr Tichy (here) Dec 2015. It was one of my first exercises. Kind regards Mikel
  10. 8 points
    Hi, For last few days I wanted to start making few video tutorials, I got this idea when I was responding to a thread where somebody wanted to recreate simple carousel effect. This is my first tutorial ever, I plan to make more tutorials mostly based on questions that I answer here. If you feel like you can learn from me, feel free to request any tutorials. I will try to do it depending on the topic and if I can solve it myself. Most of my tutorials will be for those who are just getting started with GSAP. Following is the very first tutorial I made today.
  11. 8 points
    I've made a few games using GSAP: Nevergrind - Single-Player RPG Firmament Wars - Realtime Multiplayer Strategy Game I have no regrets using GSAP. It's my favorite tool and as far as I'm concerned it hasn't limited me in any way and I feel very productive with it. I plan to make a 3rd game, a multiplayer co-operative rogue-like follow-up to Nevergrind. Developing games with GSAP is a pure joy. If needed you can even pause the game, as long as you don't use setTimeout or setInterval. As long as every timer and animation is created using GSAP (TweenMax, TimelineMax, TweenMax.delayedCall), you can just do TweenMax.pauseAll() to pause the game (this can be done in Nevergrind by hitting ESC). Since GSAP can tween any object value using any ease, it's simple to Tween using the set method, onUpdate, over time, or whatever kind of animating you need to do. Hope that helps. Discovering GSAP was like finding the holy grail for me because I was seriously using JQuery's .animate before that.
  12. 8 points
    Hi @menschies ! Welcome to the forums! Always remember: With Great Powers, Comes Great Responsibilities. Use them wisely, use them to make things a little bit nicer. A few comments: You can use images instead of inlining the whole SVG if you are not changing the inside of it. The solution to your question is about nesting the separating the elements and nesting them based on your needs. I'm super busy these days but I wouldn't mind lending a hand whenever possible for your landing page - within limits. I can't take any responsibility at the moment.
  13. 8 points
    So you can imagine, it's Saturday night and there's another deadline looming on Monday. I'm just about to settle in to what I reckon is about 2 hours of work animating "a magical trail randomly jumping around the screen". I got some ideas so just need to crack on. Before I do I just check the "ease-visualizer" and low and behold I find "rough", which I'd forgotten about. Give it a go and that's kinda what I needed, 20 mins later I have finished the job. This keeps happening Jack you have thought of everything and now I don't have any work to do so can enjoy my Saturday evening. So inconsiderate, I mean there's nothing good on TV!! Realised I bought TweenMax 8 years ago, people thought I was mad spending that much money on a tween engine (for Flash). I've used TweenMax in every project I've worked on since buying it and can't imaging developing without it. So just a quick thanks and I'm off to get a beer.
  14. 7 points
    Hey fellow GreenSockers, I’ve seen some demos and questions lately with SVGs containing nested groups that are 10 deep and generic class names that aren’t helpful. This makes your job tougher, so I thought I’d share a few tips for better SVG exports from Adobe Illustrator. I’ve created a simple SVG with a background rectangle, some ungrouped squares, a group of circles, a group of lines and one open wavy path. Here’s the artwork with the layer panel in AI. Tip 1: IDs If you have elements that you know you’ll be targeting individually, give them an ID in AI. In this case I’ve given each of the colored squares a name. I’ve also named the wavy open path. Tip 2: Grouping If you have a group of elements that you’ll want to stagger or somehow target as a group, create a group for them. Simply select all of them and pressing Ctrl + G will make a group for you. You can also create a sub-layer and add them to it or create an entirely separate layer. Do whatever works for you. Just get them grouped before export. You can see in my layers panels I have a masterGroup around everything and then nested groups around the straight lines and circles. The elements in those groups do not need an ID as I’ll have no need to target them individually. You can also use nested groups within nested groups. Maybe a character has a group called ‘#face’, but the eyes need to be their own group within the face group. If that’s what you need for control, go for it. Tip 3: Export Settings Choose File –-> Export –-> Export As --> then choose ‘Save as type: SVG’. The directory is unimportant as you won’t actually be saving it. Choose Export at the bottom of that panel and then we’ll get to the important settings. The next screen you’ll see will be for the SVG Options. At this point you could choose OK and the file would be saved, but I find it best to click to ‘Show Code’ instead. That will launch a text editor which will allow you to copy and paste the code into your editor. Make certain the Object IDs is set to Layer Names. If not, the group names and path IDs will not come through to the SVG. The most important setting here is the Styling. If you choose: Internal CSS, you’ll get a bunch of generic class names. The IDs will still come through, but I don’t find generic class names helpful at all. Here’s what you get with that export. <svg xmlns="http://www.w3.org/2000/svg" width="1000" height="500" viewBox="0 0 1000 500"> <defs> <style> .cls-1 { fill: #333; } .cls-2 { fill: #ff0; } .cls-3 { fill: #7ac943; } .cls-4 { fill: #3fa9f5; } .cls-5 { fill: #ff931e; } .cls-6 { fill: none; stroke: #e6e6e6; stroke-miterlimit: 10; stroke-width: 4px; } </style> </defs> <g id="backgroundGroup"> <rect id="backgroundGray" class="cls-1" width="1000" height="500"/> </g> <g id="masterGroup"> <g id="nestedCircles"> <circle class="cls-2" cx="650" cy="150" r="50"/> <circle class="cls-3" cx="650" cy="350" r="50"/> <circle class="cls-4" cx="850" cy="150" r="50"/> <circle class="cls-5" cx="850" cy="350" r="50"/> </g> <rect id="greenBox" class="cls-3" x="100" y="100" width="100" height="100"/> <rect id="blueBox" class="cls-4" x="100" y="300" width="100" height="100"/> <rect id="orangeBox" class="cls-5" x="300" y="100" width="100" height="100"/> <rect id="yellowBox" class="cls-2" x="300" y="300" width="100" height="100"/> <path id="wavyPath" class="cls-6" d="M68,457c45.67-15.25,115.6-33,201-31,84.49,2,104.92,21.37,193,25,108.61,4.48,136.93-22.58,236-28,61.7-3.37,150.91,1.64,262,43"/> <g id="straightLines"> <line class="cls-6" x1="450" y1="100" x2="450" y2="400"/> <line class="cls-6" x1="500" y1="100" x2="500" y2="400"/> <line class="cls-6" x1="550" y1="100" x2="550" y2="400"/> </g> </g> </svg> For styling I prefer to set it to Presentation Attributes. Here’s what you get with that setting. <svg xmlns="http://www.w3.org/2000/svg" width="1000" height="500" viewBox="0 0 1000 500"> <g id="backgroundGroup"> <rect id="backgroundGray" width="1000" height="500" fill="#333"/> </g> <g id="masterGroup"> <g id="nestedCircles"> <circle cx="650" cy="150" r="50" fill="#ff0"/> <circle cx="650" cy="350" r="50" fill="#7ac943"/> <circle cx="850" cy="150" r="50" fill="#3fa9f5"/> <circle cx="850" cy="350" r="50" fill="#ff931e"/> </g> <rect id="greenBox" x="100" y="100" width="100" height="100" fill="#7ac943"/> <rect id="blueBox" x="100" y="300" width="100" height="100" fill="#3fa9f5"/> <rect id="orangeBox" x="300" y="100" width="100" height="100" fill="#ff931e"/> <rect id="yellowBox" x="300" y="300" width="100" height="100" fill="#ff0"/> <path id="wavyPath" d="M68,457c45.67-15.25,115.6-33,201-31,84.49,2,104.92,21.37,193,25,108.61,4.48,136.93-22.58,236-28,61.7-3.37,150.91,1.64,262,43" fill="none" stroke="#e6e6e6" stroke-miterlimit="10" stroke-width="4"/> <g id="straightLines"> <line x1="450" y1="100" x2="450" y2="400" fill="none" stroke="#e6e6e6" stroke-miterlimit="10" stroke-width="4"/> <line x1="500" y1="100" x2="500" y2="400" fill="none" stroke="#e6e6e6" stroke-miterlimit="10" stroke-width="4"/> <line x1="550" y1="100" x2="550" y2="400" fill="none" stroke="#e6e6e6" stroke-miterlimit="10" stroke-width="4"/> </g> </g> </svg> The output is much cleaner and any of those attributes can be easily controlled with CSS or GSAP. This code straight out of AI is ready to animate with no cleanup necessary. You can quickly target those group child elements for whatever you need. It’s the best of both worlds as you can get to each element for a stagger without the need for unique IDs and you can also control them as a collective. The nested circles can be targeted like this: tl.staggerFrom("#nestedCircles circle", 0.5, {attr:{r:0}}, 0.15); Or easily targeted as a group: tl.to("#nestedCircles", 1, {svgOrigin:"750 250", rotation:360}); Bottom line: Better artwork prep will make your GreenSock life easier. Proper names and grouping before you export will make your animation work go faster as you won’t have to fumble with meaningless class names and trying to group things in your code editor. That’s not to say that you can’t tweak a few names or groups – I do that all the time. But the more things you can have exported from AI correctly, the easier your coding and animation work will be. Of course, all this is just my two-cent opinion. Take from it what you will. Hopefully some of it will be helpful. Happy tweening.
  15. 7 points
    Hi again @determin1st .. #1 We are helping you... #2 GSAP is already popular and does rule forever This isn't a GSAP algorithm thing . GSAP can only use what CSS property values are reported and computed by the browser, based on how you have your HTML and CSS setup. Like i said above this has to do with the CSS Spec on how height is calculated with box-sizing. As well as how the CSS box-model works. That is the nature of CSS, animating padding will affect height of its parent regardless if box-sizing is used or not Animating anything but transforms and opacity will cause jank (lost frames). Transforms and opacity do not cause a repaint and layout to be recalculated on every render tick frame. Transforms are also better for interface object, since they can animate on a sub-pixel level for silky smooth motion. Whereas padding and other non transform and opacity properties can only animate on a pixel level. And non transform or opacity CSS properties cant take advantage of hardware acceleration (the GPU) for smoother animation. You could take advantage of using transform scale instead of padding. We can only offer advise and solutions, but in the end its up to you. Happy Tweening!
  16. 7 points
    I’ve seen a few questions recently about getting better morphs so I thought I’d share a little tip that may help my fellow AI users. Whether you’ve created your own vectors or downloaded some stock artwork, the scissors tool is a quick way to get better morphs. You can also completely control the start point of your DrawSVG animations. I have an example using a couple heart shapes. This is just an icon from a collection I downloaded. The designer has the first point in the upper right curve of the heart. That’s probably not the best start point for any type of animations, so that needs to be fixed. Step 1 – Cut that path. Grab your scissors tool (it’s in the fly-out menu under the eraser). Line that up with the anchor point at the bottom point of the heart and cut. You’ll now have two anchors at that location. Step 2 – Select the points at the cut location and then join them together. It’s under the Object --> Path –-> Join (or Ctrl+J shortcut.) That is now the new start point of the path. You can now export the SVG. Here’s the difference with DrawSVG. You can see on heart one (as originally designed) the path starts drawing from an unnatural position. In heart two I’ve made that cut at the bottom and the animation feels better and animates the way a heart would naturally be drawn. Here’s the difference with MorphSVG Again, the first heart and star are left as the original designer created them. You can see the morph looks pretty good, but it has a bit of a twist to it. I used the scissors on both heart two and star two with a cut right at the center of the bottom. This morph looks much more natural. The bottom point of the heart splits into the bottom two points of the star and the twisting motion is now gone. There's your hot tip for Valentine's Day. Happy tweening and morphing everyone.
  17. 7 points
    Outstanding post, Craig! I'm new to the Greensock world (just asked my second question this afternoon ha) and reading through your story has inspired me to learn Javascript via GSAP. It's ironic, as I was driving home from work this evening, I thought to myself "this GSAP thing could really help me learn Javascript as a whole". You're right, it's actually fun learning this way. Greensock is simply amazing. I've already had wonderful experiences with @Carl and @mikel. Seems like a great little community and I'm happy to be a part of it We have a lot of similarities, just from reading through your post. I'd like to thank you for writing this and know that it has inspired me (and probably a lot more) to continue down this scary path. -Shawn
  18. 7 points
    You, my friend, will need to step into the wonderful and mesmerising world of MATHS. Have a look at this channel by Keith Peters, it will teach you tons about calculating physics-like movement. https://www.youtube.com/user/codingmath
  19. 7 points
  20. 7 points
    Thanks for the illustrations and demo. I had to relearn a technique I illustrated in Flash tutorial 6 years ago http://www.snorkl.tv/2011/08/tile-transitions-for-grid-building-and-masking/ (select diagonal top and click toggle) If you add each box's row number to column number you will get values the increase across the grid in a diagonal. You can use these numbers to generate the offset of each animation in a timeline. In the demo below I put the sum of column and row in each grid. Since you don't want a delay of 36 or 49 seconds we multiply that by 0.03 to shrink it down. Try using (c*r) for a nice curve instead of diagonal
  21. 7 points
    Believe it or not, the trick here is the easing! I did something similar to kind of give a "slot machine" rolling aesthetic to the end of a sentence here What you'd want to focus on is the ease: Elastic.easeInOut.config(8, 0) For your case, "8" might be too much ... so modify that to get the right feel for your project.
  22. 7 points
    onCompleteAll is different than onComplete callback. Following is syntax for it.
  23. 7 points
    I guess my question would be "why?". GSAP is great at manipulating element properties over time and managing those timelines. The pen above illustrates something a bit outside of that scope. While I'm sure something could be whipped up with GSAP ... why when the solution in the pen handles it perfectly?
  24. 7 points
    Hey @kvnmcwebn! I think you are overcomplicating things here. There's a simple way around it with minimal code. Try changing the following: From this: <div id="head" style=" margin-bottom:-100px; z-index: 9999; top:50; left: 100; "> <h1 style="color: #ffffff;"> Some Text Here<h1> </div> <svg>...</svg> To this: <svg>...</svg> <div id="head" style="top:50px; left: 100px; position:absolute"> <h1 style="color: #ffffff;">Some Text Here<h1> </div> The browser reads and parses the code from top to bottom so, if you want to have something sitting on top of something else, you should always first have the relevant code doing so. There's no need to have z-index involved if you can get the same result by just altering the order of you HTML. And since you are making things responsive, I would also recommend wrapping those two elements in another tag and having its position set as relative. That is because absolutely and fixed positioned elements are always aligned to the first parent element with a position:relative which, might not always produce the desired effects if you do not set one yourself. <div style="position:relative"> <svg>...</svg> <div id="head" style="top:5%; left:10%; position:absolute"> <h1 style="color: #ffffff;">Some Text Here<h1> </div> </div> Note that I have changed the top and left to percentages. And that you forgot to add the unit (px) in your original code. I've also seen that you are trying to tween a boolean value somewhere in your code as you have the following error in the console: 'invalid randomize tween value: true'. You might want to check that out. Other than that, good job, this project of yours is shaping up quite nicely. Happy Tweening!
  25. 7 points
    Thanks for the demo, very helpful. I think smoothChildTiming:true will help. Docs for smoothChildTiming: https://greensock.com/docs/#/HTML5/GSAP/TimelineLite/smoothChildTiming/
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